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PNN | |PX| Clan - Part 10
Freelancer Community Network

Category PNN

Crossfire 1.8 coming soon

Crossfire 1.8: Inner Core, here are the changes (updated 18.3.09).
by SWAT_OP-R8R

included some new Preview Pictures at the 1.8 Pictures Section.

New in Crossfire 1.8


  • Inner Core system and black hole
  • 8 new factions (GMG Expedition, Ancients, Warrior, Savage, Sentinel, Dom’Setek, Dom’Nepesh, Dom’Razak) related to the Inner Core story
  • highly extended storyline based on many quests
  • custom NPCs including ones which represent the Crossfire dev team

  • Destructable Bases and Solars
  • New splash screen
  • New menu screens
  • SuperFlame Missiles
  • New engine trails
  • Battle dust
  • 40+ new cockpits

  • 600+ realistic and very detailed infocards for Systems and Bases
  • 2nd licence slot activated
  • 39 new high detail suns
  • 10 new intro scripts
  • New Crossfire intro movie
  • Alternative FL Intro included
  • FL Story prequel movie included
  • Starlancer: Sol War trailer included
  • 2 new interfaces (Blue, Green and Red + Orange and Dark Blue)
  • New clan logo billboards
  • ENB bloom shader included
  • Dynamic lights
  • Rebuilt Earth’s atmosphere
  • Organic Station decks

  • Optional particle colours
  • Fluid Space Concept
  • Screen capture option
  • FLMM activation procedure improved
  • Installation instructions included into FLMM
  • CrossFire Guide
  • New jump tunnel effects
  • Optional Vanilla Starspheres
  • Optional effects choices
  • 4 Movie options
  • Dynamic Economy added to SinglePlayer mode

Detail improvements

  • Much more detailed planets and asteroids
  • Higher rendered detail
  • Higher detail on vanilla planet rings
  • Highly improved Vanilla effects
  • New high detail explosion effects
  • New high detail transparent nebulae with real dust effects
  • Heavy detail improvements on both Vanilla and CrossFire content
  • Max sound channels increased to 32 (for 3d sound)
  • Detail improvements on Sol system
  • Simulated bump mapping
  • Motion blur
  • Planet Lost Paradise Isles improved (high detail)
  • Planet Lost Paradise water improved (high detail + waves move into correct direction now)
  • Planet Lost Paradise pyramids improved (high detail)
  • New high detail Jump Gate and Jump Hole effects
  • Reflections added to the oceans
  • Weather effects added to Planet Lost Paradise
  • Ocean sound added to Planet Lost Paradise
  • Higher draw distance for Dimensional Rift

Minor additions

  • Flame atmosphere burn effect
  • DomKavash ass kicked and gone from Sol
  • New FLConfigDatabase
  • New ZLib
  • Hit sparks effect
  • New mouse cursors
  • 40 new Starspheres
  • Seltos Roid miners added
  • More than 100 coalition depots and wrecks added to Altair
  • New Navigation Maps
  • New Alien Organisms
  • New planet rings
  • CrossFire logo in Manhattan
  • New explosion for DomKavash ships
  • New weapon models for Phoenix Projection Cannon, Dom’Kavash Annihilator and Coalition Gattling
  • Redundant ship hardpoints to all CrossFire ships
  • Defying Gravity theme
  • 25% inertia to all Nebulas
  • Minor interference in Nebulae
  • New damage effects
  • Flak explosions
  • 20 new weapon models
  • 5 new missile models
  • SWAT-Portal Recticle Mod
  • Music in prison stations
  • 548 solar objects added to the rumor database
  • GMG research facility and Hypergate
  • Power and Communication satellites
  • New Dimensional Rift effect
  • Full market information about Stations and Planets (just like on Vanilla bases)
  • Thousands of rumors about CrossFire content added to the bases of Sirius and Altair
  • Damaged Station cores
  • MP Welcome message
  • New clan logos
  • Atsugi Naval Shipyards added
  • Juneau Shipyard made dockable
  • Sounds added to the clan logos (giving a warning)
  • BG clan logo at the NY gate
  • 6 new engines with new visual effects added to Ships and Battleships
  • New Freelancer DataStorm warning
  • 61 detailed BMG infocards
  • Dom’Kavash Energy Relay Station
  • New planetary docking rings
  • 37 new custom planet models
  • 2 Ancient Stations
  • Ancient drone
  • Ancient Energy Cannon added and lootable on Ancient drones
  • Ancient cruise disruptor (NPC only)
  • VHF fighter encounters added to various sirius factions
  • Stationary Ion Cannons
  • 221 anomalies
  • Light flicker in X-3043
  • New CrossFire icon
  • Rusty Coalition Warpgate
  • Bremen holoprojector
  • Ulysses holoprojector
  • FLListServer support
  • Freeport7 turned into a warzone
  • Freeport7 station debris
  • 132 mineable fields
  • 5 Tradelane Construction sites added

And more than 55,000 other changes, including bugs fixes, code improvements, spelling corrections, balancing and additions!

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1.8 Informations

In 1.8 the Juneau Shipyard wil be dockable – thanks to SWAT Operator we will have a new Station in our Clans System in 1.8 !!!

Additions to the changelog (18th March 2009):

Kress’s Men rank design fixed
Quintaine’s Men rank design fixed
Fugitive rank design fixed
Zoners rank design fixed
Tohoku -> X-3043 jumpgate exclusion added
Atsugi Naval Shipyards added
Juneau Shipyard made dockable now
Telossis Tradelane exclusion fixed
Seltos Tradelane exclusion fixed
Seltos Roid miners added
Neophobos Tradelane exclusions fixed
Vespus Tradelane exclusion fixed
Regalis Tradelane exclusion fixed
Planet Lima exclusion fixed
Death Valley nebula resized
Seltos blackhole spin reduced
Inner Cloud asteroid fields adjusted
The Corridor sun bug fixed
Far Point asteroid bug fixed
encounters rebuild
encounter ...

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1.8 Movies

Freelancer Crossfire 1.8 preview Videos

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1.8 Pictures

Freelancer Crossfire 1.8 preview Pictures

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Crossfire 1.7

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